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This is not your casual fluffy animal rpg. We're not all about cutesy animals or dreamy unicorns. Mark of the Wild is a dark fantasy taking place on a fictional world where the power of the Old Gods has made it's resting place. A portal discovered in the Black Sea by the Roman Navy has lured them into a strange new world where they have erected their culture and established their reign, seeking new treasures, conquest, and even expansion.

Filled with ancient legends, mysteries, and dark lore, the world of Verusa awaits you, where the legends of the Old Gods exist, where their breath is as one with your own heartbeat, and where their power is yours to access when the need arises. -Where the men here are not what they seem, and home to an ancient civilization that could be deemed as a God through mortal eyes. Verusa is a world where the land's men and beasts - through the acts of corruption and imbalance, have become one.

Welcome to Mark of the Wild!

Members will enjoy an environment with the following features:

• No word count
• @username-tagging
• Integrated Alert System that informs users of your post
• Mature member-base
• Less-frequent activity checks (every 6 months)
• Command & Conquer Pack Dynamics

-And much more!


For a much more detailed explanation of what we can offer you, consider checking out our guidebook, or ask some of the members!
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Season and Weather

Fall Sept 22-Dec 21
Next: Winter: Dec 21-Mar 21
Avg Temp: 40°F-72°F
Humidity: 35-50%
Breeding: Yes

Site Goals
• Assign "Aspect" Characters to players for plots;
• Establish Aspect-Specific plots to the characters that follow these Aspects;
• Plot Natural Disasters and catastrophies that will affect the geographical climate of Anteria;
• Have at least 20 fights with mortalities afflicted on site by the end of the season.
World Events
In the event that there is an important plot-related thread, it will be listed here so anyone and everyone can read up on it.
Active Scenarios

High Stakes: Not-Active High Stakes is a game dynamic that puts all characters within the site at risk. In most cases, this follows a natural catastrophe such as a disaster or human event, such as "Hunting Season". .

Open Season: Not-Active When Open Season is declared, human characters are authorized to hunt the specified species that will be stated in the Side Bar under 'Open Season'. Out-of-season hunting is declared as poaching, and will result in your human character paying a visit to the Aspect, quite possibly to their detriment...

Famine: Not Active There is a shortage of food in a given area and that characters are expected to seek out the location of prey. At the same time, characters are hindered on their abilities due to this shortage of food and will take a malnutrition debuff that will affect their abilities and their stats.




The Pack Hub
Here you will find the Pack Hub Dashboard, routinely, messages pertaining to recent updates to the Pack Hub will be listed here with the newest being at the top and the oldest being towards the bottom. We will do our best to update it as the Pack Hub is routinely updated as well!
Launch The Pack Hub
Five Most Recent Updates
26 Jun 2015 - Pack Hub updated with 4 Cannon Packs
25 Jun 2015 - Leader Boards updated
25 Jun 2015 - Pack Hub published to Main Forum
23 Mar 2015 - Pack Webpage, Borean Tundra Wolf Pack added!
23 Mar 2015 - Cannon Pack Borean Tundra Wolf Pack added!
Featured Pack
Borean Tundra Wolf Pack

The Borean Tundra Wolf pack is a cannon pack that is currently recruiting members into their ranks for initial opening and event planning. Led by Quetico (played by Naxx) they remain as the first pack on Mark of the Wild and will certainly not be disappearing any time soon.
Upcoming Events
At the moment, with the Pack Hub being a new addition to the site, there is nothing to add here, but as we get more packs and more members to join the community, I imagine this area to fill up pretty quick. Please stand by!




Featured Members
Our first Featured Member contest will be held 2 months from opening date (March 15th) This is to allow the creation of plots, characters, and development of created characters. From that point, we will then be hosting featured member contests every 24 days.
Member of the Month
Member of the Month Will go here
Character of the Month
Character of the Month will go here
Thread of the Month
Thread of the month will go here
Featured Fight
Featured Club/Fang will go here
Pack of the Month
Featured pack will go here



 

Return to the Home Page Read the Guidebook Log Into Mark of the Wild Register to the Forum View Forum Members Search for Content on Mark of the Wild Advertise on Mark of the Wild

20 Jun 2015 - Pack hub has been completed! Be sure to visit it using the navigation panal on the top right!

22 Mar 2015 - View the new plot by clicking Here

22 Mar 2015 - Construction on Pack Hub begins

20 Mar 2015 - Guidebook Completed

10 Sept 2014 - Guidebook rehaul begins

08 Aug 2014 - Outline for future update completed, view it Here

07 July 2014 - Social Media Integration Complete

06 June 2014 - Mark of the Wild mass update begins

03 June 2014 - Mark of the Wild Begins to integrate into Social Media Webpages! Click Here to learn more!

31 May 2014 - Check out this awesome video by our member WolfSilver!

31 March 2014 - We've managed to condense our Mini profiles! Read here for more info

28 Mar 2014 - Please register all of your C/F threads and hunts here to help update the site's logs - thanks!

17 March 2014 - Soundtrack Demo Released, listen to it here

06 Mar 2014 - Have you signed up with a fake email address? If so, your account is at risk, read here

13 Feb 2014 - Looks like some of the characters have left some romantic messages for you guys...

18 Jan 2014 - Check out our new games - lots of exciting opportunities to win points for all!

03 Dec 2013 - Mark of the Wild: Return of the Aspects officially opens to the public!

28 Nov 2013 - New Skin "Aspect of the Panther" is now LIVE. Check it out by visiting Skin and Language Settings in My Controls

03 August 2013 The map is now live and ready for viewing - click the Map link at the top of your browser window

03 August 2013 Added the "Playable Species" list, you may view it Here

03 August 2013 - Land images (within regions) have all been remade/remastered. They're quite beautiful! You'll notice new places to play in!

31 July 2013 - My next project is board-clean up, the store, and then the other skins that I have in mind. We just might make September 6th, Mark's birthday :D

31 July 2013 New Map is completed. Just finished making new land images, I'll be uploading them this weekend!

21 July 2013 - Working on a new world map... possibly some new areas for people to play in while at the same time getting rid of those that no longer apply to the site. Should be interested.

21 July 2013 - The site's guidebook has been completed and has been entered for proofreading!

15 July 2013 - The PvP table has been coded, styled and completed! View it Here! - Be sure to thank xexes for the helpful tips!

13 July 2013 The Admin team has been selected! Admins are the following: Naxx (myself), Saga, Xexes, and Nyti; your Moderators/Judges, are SR225, Kaoko (Azio), and Aaron (jjjman)! Congratulations on making the cut! As time moves on and more members join the site, we will be taking up more staff!

11 July 2013 - Began coding a new PVP table for players to use when they're characters enter combat with other characters with the help of Xexes

9 July 2013 - I've begun working on various files throughout the site, working on the Aspects file right now, and was to balance our new stat system.

8 July 2013 - Made some more edits to the codes on the site. Hopefully this will assist the admin team in navigating around to make updates

5 JULY 2013 - Work on guidebook has begun, pages complete are Intro, Rules, and Game Dynamics, I'm looking for people to proofread these pages.

4 JULY 2013 - Profile fields have been updated to the new system.

30 June 2013 Skin "Aspect of the Tiger" is nearing completion and is currently up to date on the new game dynamics, work on the site's universal guidebook will soon be underway.

27 JUNE 2013 The new skin isn't a ploy to tease, I assure you. Mark of the Wild is in production and will be ready in September of 2013, we're currently in the midst of a MASSIVE development process. We appreciate your patience, and look forward to hearing from you again!

Sincerely,

~Naxx - Web Master, Administrator.

Naxx - Main Administrator/Site Creator Raowolf - Co-Administrator/Game Master Xexes - Code Support/Co-Administrator Image Map


  New Poll

 Roman Basics, Naming systems, ranks and other details
Raowolf
 Posted: Dec 31 2013, 10:56 AM


Not Steve
206 POSTS
Offline
622570Rage Points
Character Info
Not Steve
Uncertain
Other
Level 1
Played By
ur face


Here, queer, and filled with a general sense of oncoming fear


Member Inventory: View

Member Status: 1Active


Awards




Character Stats

Aspect of Mastery:
No Aspect

Imperator, Might of the Roman Army



Mental Attributes
Adaptation: N/A N/A
Intelligence: N/A N/A
Survival Skills: N/A N/A
Leadership: N/A N/A
Immunity: N/A N/A




Aptitudes of Strength
Strength:N/A N/A
Defense: N/A N/A
Speed: N/A N/A
Stamina: N/A N/A
Focus N/A N/A



Balance

Corruption at N/A%

Influence at N/A%



Club Fang Stats

Kills: N/A
Deaths : N/A
Successful Hunts : N/A
Failed Hunts : N/A
C/F's Participated : N/A
C/F'S Won : N/A
C/F's Lost: N/A


Roman Naming Conventions~

The Roman system of taking names seems to be quite complex - but it's actually quite easy to learn, and the rule system makes it easier to find a name for your character without all of the extra fuss!

Most Romans had three names:

Praenomen:

The praenomen, quite simply, is like an ordinary first name today. It wasn't considered very important, and people rarely called each other by it, but it was more individual, and usually had a meaning behind it. This was mostly a personal name, to tell members of a family apart, as they would share their other two names.
These also had a masculine and feminine form - obviously, this depended on the gender of the person whose name it was. Often, the masculine would end in -us, -o or -ex, and the feminine in -a or -ia.
There were common and uncommon praenomen. They included:
  • Gaius/Gaia - 'orderly/ordered';
  • Aulus/Aula - 'learner';
  • Primitus/Primita - 'first'.


Nomen:

This was the most telling of all Roman names. Essentially, the Roman class system had it that large groups of families would all share a nomen, depending on factors such as primary profession(farmers, merchants) and general wealth. A nomen was where you came from, who you started as; it was the most common formal way to dress someone from a different class, and reminded people constantly who they were.
There was no masculine or feminine for the nomen. Likewise, there was a finite list of nomen - on the site, however, this can be pretty well expanded.
  • Pronus - lower working-class, living in a village, very poor - literally, 'reliant on others';
  • Iratus - working-class, better off than Pronus, but still poor;
  • Domitia - non-Romans with a good trading business, famous merchants.


Cognomen:

The cognomen, like a modern surname, was simply the family's collective name. Like modern names, it was taken from the father's side of the family, and had a meaning that could be anything from a collective characteristic of the family - e.g. 'blonde' - or their profession - fisherman, blacksmith, etc.
Sometimes, a person would be called by this as well as their second name, however this was much more formal, and also quite long-winded.
Sometimes these were masculine and feminine, sometimes not. So far, there seems to be no correlation between specific and generic cognomen.
  • Albus/Alba - 'white/fair(-skinned)';
  • Cursor - 'messenger';
  • Lupus/Lupa - 'wolf/she-wolf'.


These were the three names that everyone had, even foreigners. If a foreigner converted to Pax Romana and became a Roman, they would 'Latinise' their name to match these three. Sometimes, however, more names would be added. These were known as:

Agnomina:

There were a few rare, specific types of agnomina, which could be gained one of three ways:
  • Adoptive agnomina - if a person is adopted by a family in a different nomen, they must change all of their name to show this; they take the new nomen, then add their old nomen onto the end of their name, changed slightly. T. Pronus Pulex, adopted by S. Atrox Nigrum, would become T. Atrox Nigrum Proianus;
  • Honorific agnomina - these were gained from great victories or deeds in battle. A soldier with Germanicus after their cognomen could have won a battle against Germania;
  • Marital agnomina - usually, the nomen and cognomen are taken from the father, however sometimes children might wish to take part of their mother's name. These are then merely added onto the end of their original name.


See? It's really not that hard! ^ .^

Here's some examples of Roman names to help you get the hang of it...

Praenomen | Nomen | Cognomen | Agnomina

Tenesut Pronus Pulex
(Tenesut = small/weak; Pronus = poor/dependant on others; Pulex = childlike)

Sylvestus Atrox Nigrum
(Sylvestus = fortunate; Atrox = wealthy through illegitimate means; Nigrum = dark/cruel)

Imperator Gaius Julius Caesar Pater Patriae Divus
(Imperator = rank - emperor; Gauis = orderly/ordered; Julius = high, almost royal, family; Caesar = lord/chief; Pater Patriae = ruler/commander; Divus = god)


Just a few more things...

Changing Names:

Generally, changing one's name was forbidden, except in a few circumstances:
  • Adoption - if a person was adopted by a family with a different nomen, as stated above their whole name would change, to incorporate both new and old;
  • Marriage - usually, because of social stigmas, most people married within their nomen, keeping the castes separate and bringing families closer together. In this event, she would change only her cognomen. If she married outside entirely, however, it would be her choice whether to change her name entirely, or follow the standard of adoption. L. Lorem Lupus marrying F. Iratus Divites would become either L. Iratus Divites, or L. Iratus Divites Lorealia;
  • Change in circumstances - this was the most controversial of all name-change opportunities, for obvious reasons. Theoretically, someone's name is what they have all throughout their life, to show where they've come from, and what the maximum they could possibly achieve might be. Generals had grand names that spoke of riches and glory, and foot soldiers had fishermen's and farmers' names. But, sometimes, a man's person out-reached his class - and in this instance, it was very rarely ordained that it would be acceptable for his nomen to be changed. This would require the approval of the Imperator himself: not easy to come by.
Of course, it would also theoretically be possible to change it illegally, but at a lot of effort. My character Sylvestus, for instance, left his home and changed his identity, becoming a con artist in Rome; before joining the army, he changed his nomen, which would have told everyone that he was a lower-class dog breeder from a tiny village in northern Italy, to one which made him appear to be a mid-wealthy trader. Made it easier for him to climb the ranks, and hid his identity so no-one would think of the boy who ran away from his father's house fifteen years ago. This would not be a recommended course of action for every Roman unhappy with his caste, however - to change one's name in such a way is highly illegal, and hard to maintain, especially if, for instance, a genuine Atrox asked Sylv which side of the family he came from.


And, finally...

Addressing Others:

As with many ancient traditions, the Roman etiquette for addressing others, especially of a different rank or caste, was very specific. It followed, generally, these rules:
  • The most formal way to address anyone would be by their first initial, and their other names - for instance, T. Pronus Pulex;
  • Someone of the same or lower rank would be called by their second and/or third name/s, e.g. Pronus Pulex;
  • A slightly less formal way of referring to someone of the same rank would be by their second name, but shortened slightly, e.g. Prony;
  • Someone of a higher rank was known as sir or legionnaire;
  • Close family - parents, children, siblings - would call each other by their first names, because they would all share the same second and third names, like the Pronus Pulex brothers calling each other Primitus, Septimus, Tenesut, etc.;
  • Mocking nicknames, such as Nug and Parva, were often used for those of an equal or lower rank;
  • Very, very rarely would anyone except close family be called by their first name. Even close friends avoided it, as such a thing was considered coarse and potentially offensive - using a first name would be indicative of a relationship closer than it should be or appeared to be;
  • If in doubt, use the nomen - Pronus, Atrox, Lorem - for lower or equal, and the rank - Imperator, optio - for higher.

--------------------
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Unfortunately, due to an inbox overflow, any PMs sent to this account will not get through to me.
However, you can contact me by messaging any of my sub-accounts.
Apologies!
PM
^
Raowolf
 Posted: Jan 1 2014, 11:14 AM


Not Steve
206 POSTS
Offline
622570Rage Points
Character Info
Not Steve
Uncertain
Other
Level 1
Played By
ur face


Here, queer, and filled with a general sense of oncoming fear


Member Inventory: View

Member Status: 1Active


Awards




Character Stats

Aspect of Mastery:
No Aspect

Imperator, Might of the Roman Army



Mental Attributes
Adaptation: N/A N/A
Intelligence: N/A N/A
Survival Skills: N/A N/A
Leadership: N/A N/A
Immunity: N/A N/A




Aptitudes of Strength
Strength:N/A N/A
Defense: N/A N/A
Speed: N/A N/A
Stamina: N/A N/A
Focus N/A N/A



Balance

Corruption at N/A%

Influence at N/A%



Club Fang Stats

Kills: N/A
Deaths : N/A
Successful Hunts : N/A
Failed Hunts : N/A
C/F's Participated : N/A
C/F'S Won : N/A
C/F's Lost: N/A


Ranks Within the Roman Army~

From the highest to the lowest...


Imperator:
Also known as the Emperor, the Imperator is the ultimate voice on Roman legionary activities.
In Mark of the Wild, this is a closed position; see Naxx about the possibility of playing him. He is known as Gaius Julius Caesar II.

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Commanders/Generals:
Each Roman general is in charge of as many legions as they can form; they would often remain in Rome and control these legions from afar. Because the force within Anteria is a form of three full legions, it is likely these would all be under the instruction of the same general.
Despite their military importance, generals and commanders had little to no contact with any rank below them at all.

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Legates:
Each legion is directly controlled by a legate. The centurions answer directly to their legate.
As there are three legions within Anteria, there will also be three legates.
Legates were sometimes known as legionnaires.

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Centurions:
Each legion is made up of about three hundred men. Each hundred or so men is made into a century, and each century is controlled by a centurion.
Three legions; three centuries in each legion: nine centurions.
Despite their mid-rank in the army, centurions are nevertheless in a less than ideal situation. Their chance of promotion is a one in three split between all of the other centurions in their legion, and relies on the success of their particular group of men to decide their future. They can neither be seen to mix with their men, but nor are they privy to the plans of their generals: it is a difficult position to be in.

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Optios:
An optio is exactly one below a centurion; they are their second-in-command, and give the orders from their centurions to the men. This puts them in a good position, as they can manipulate the orders given, and are better known by their lessers.
There are, like centurions, nine optio positions on the site. One is S. Atrox Nigrum, played by Raowolf.

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Immunes:
Immunes are the senior career officers who have earned a good place in the ranks. They have a permanent place, are paid more than the usual men, and are never on the front line. A good career puts a man as an immune after no less than ten years in service.
These usually have a particular specialist skill, such as falconry, carpentry or weapon instruction, which sets them apart from the avocati.
Immunes on the site at the time include P. Pronus Pulex.

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Avocati:
Any foot soldier who serves more than three years in their legion becomes a veteran soldier, or an avocati; the army is their career.
Avocati on the site include N. Pronus Pulex.

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Munifex/Foot Soldiers:
The basic standard for soldiers in the Roman ranks upon joining was to be a foot soldier. These had a multitude of jobs and roles; by excelling in one area, they may be assigned to it permanently, otherwise remaining as the front-line - in other words, arrow fodder.
The standard length of compulsory service after conscription in the Roman legion is three years. After this time, they may return to their home, or take the role of avocati in their chosen area.
Specific roles or jobs included:
Archers | Forward Spears | Rear Spears | Standard-bearers | Cavalry | Dog-handlers | Scouts and Map-makers
Just some of the munifex include T. Pronus Pulex and F. Iratus Divites.



There were some exclusive ranks and roles in the Roman legions outside the general order. These cannot be placed on a line of hierarchy, and often existed independently.

Spartans:
Trained since early childhood as the greatest warriors of Roman times, the Spartans are the greatest soldiers, highly respected; a Spartan on your side is an incredible asset, and they had authority up to the equivalent of a general.
P. Rueth Esearex is currently the only Spartan on the site.


Mule Handlers:
There is approximately one mule to every eight men - this makes more than 35 mules per legion. And, well, the men certainly weren't supposed to look after their own things! The mule handlers might be slaves, natives of the land, or simply very lowly foot soldiers.


Camp-followers:
Also known as bed-warmers, satisfiers, women of negotiable affections... Three hundred men on an island alone, with no wives and lovers to satisfy them? Perfect business opportunity!
Sometimes Roman women were requested by the men, and would be shipped over on the next tide; sometimes they were the wives or daughters of natives slaughtered. On Mark of the Wild, these may consist of Roman women, Nei'kenya slaves, or captured Jou'que. Roman women are paid for their work as if they were in a normal city. The natives are not.
At the current time, there is one woman, L. Lorem Lupus.

--------------------
user posted image

Unfortunately, due to an inbox overflow, any PMs sent to this account will not get through to me.
However, you can contact me by messaging any of my sub-accounts.
Apologies!
PM
^
Raowolf
 Posted: Jul 21 2015, 06:20 PM


Not Steve
206 POSTS
Offline
622570Rage Points
Character Info
Not Steve
Uncertain
Other
Level 1
Played By
ur face


Here, queer, and filled with a general sense of oncoming fear


Member Inventory: View

Member Status: 1Active


Awards




Character Stats

Aspect of Mastery:
No Aspect

Imperator, Might of the Roman Army



Mental Attributes
Adaptation: N/A N/A
Intelligence: N/A N/A
Survival Skills: N/A N/A
Leadership: N/A N/A
Immunity: N/A N/A




Aptitudes of Strength
Strength:N/A N/A
Defense: N/A N/A
Speed: N/A N/A
Stamina: N/A N/A
Focus N/A N/A



Balance

Corruption at N/A%

Influence at N/A%



Club Fang Stats

Kills: N/A
Deaths : N/A
Successful Hunts : N/A
Failed Hunts : N/A
C/F's Participated : N/A
C/F'S Won : N/A
C/F's Lost: N/A


Gender and Sexuality~

Thanks to the heterosexual agenda of the historians in charge of documenting ancient Rome, we have a lot of misconceptions nowadays about their ideas of sexuality - essentially, we tend to put them into the same category we put every other civilisation except our own beautiful modern (sarcasm) one into. I am here to clear this up!

The Masculine and Feminine

The majority of ancient Rome's ideas on gender and sex were governed by the patriarchy (unfortunately, that was still a fact in them days) and ideas of masculinity. However, although they were the head of household and the only gender to be conscripted, men were not necessarily considered "greater" than women like they still are now - and like we're given to believe.
For one, women were allowed to own property and work in trades which we consider to be typically "masculine". Women were fishers, craftspeople, shopkeepers, houseowners, masons - literally they could train in pretty much anything if they could pay for an apprenticeship, same as a man. There are even some (typically historically erased, but nonetheless present) female diplomats, and one transgender Empress. A "free woman" had only a few less rights than a "free man"; a slave of either sex was considered the same rank. Basically, like... Better than the US today.

But there were still defined lines of "male" and "female", and these defined sexuality in ancient Rome.


Sexuality in Men

Quite simply, the Romans had no idea of sexuality and there being different preferences. In modern terms we have something called "heteronormativity": everyone is assumed straight until proven otherwise. In ancient Rome, it was "binormativity": everyone was assumed to like men and women equally.

However, there was still some stigma - not about liking men, but about... Receiving them. It was considered masculine to penetrate and feminine to receive - men were always assumed to want to penetrate, and as all free men (non-slaves) must want to penetrate, obviously they couldn't sleep with each other - so male sex workers were as common as female ones. They were considered effeminate and in some interpretations of texts "below" the free men who owned them - in other interpretations, however, there was considered nothing wrong with being the receptor. However, it was considered odd for a free man to willingly allow himself to be taken by another man, and as such two free men were unlikely to be in an open relationship (same awkward questions as nowadays, really).

It was considered odd, actually, for a man to not be interested in other men. Men were bought male sex workers before their weddings who would teach them how to best please their wife, and the public baths were considered a perfectly reasonable place to look for an open partner, free or otherwise.
A man's "virility" (now, virginity) was based on his interactions with women, not men. Sleeping with any number of men did not affect your pureness before marriage - only a woman could do that.


Sexuality in Women

There is little to no documentation of same-sex relations between women in ancient Rome. However, given the free attitudes toward men and their ideas about penetrator/receiver, and the relative freedom awarded to non-slave women, it seems unlikely that there would have been any great stigma surrounding women's open sexuality.
There are documented instances of women teaching other women to please their husbands in the same way the men did.


Same-sex Marriage

There are three documented cases of men marrying men publicly in our best Roman texts - that isn't to say that it only happened three times, just that only three times were the people famous enough to be written about, and lucky enough for the scripture to survive long enough for us to not be homophobic and pretend it didn't exist.
There are no documented cases of women marrying women.

The ideas of gender defined marriage in ancient Rome. It was described as union between masculine and feminine - but not between a penis and a vagina. In all instances of same-sex marriage, one man would be dressed as "the bride", in feminine clothing, assumed to be the receiver in the relationship.


Same-sex Rape

Again, there are no written descriptions of women abusing women or punishments - but for men, it was the same as if a man assaulted a woman: castration or execution (I mean I say bring it back but) if the man was free. If the victim was a slave, they were not considered human and could not claim they had been assaulted as they did not have the respective rights - however, the owner of the slave could claim damage to property. In many cases this was used as a defence in an exclusive and loving relationship; rather than marrying, as one cannot marry a slave, the free man simply bought their partner and treated them like a free man. Sometimes, "property damage" was the only compensation the victim and his partner could gain.


Army Relations

In certain eras, soldiers were forbidden from engaging with any other human - in others, the rules were a little less slack, but still pretty secure.
While part of the Roman army, men were forbidden from having intercourse or romantic relations with any other 'human'. Male or female. However, slaves were not considered human - so male or female, they were fine.


Cross-dressing

Fitting in with ideas of masculinity and femininity, in certain situations men would wear feminine clothing, and women masculine, and it would be considered symbolic and normal - though continuing this habit outside of these situations was to open oneself up for ridicule.
Female sex workers sometimes wore male togas to represent that thy were not real "women". Male sex workers frequently wore female clothing or make-up to signify their receptive status. As mentioned earlier, same-sex marriage often called for cross-dressing to fit the appropriate roles, while female costumes worn by men were common in comedy, theatre, and some recorded dares. Religious ceremonies or cults may also call for cross-dressing, although it is uncertain whether this is defined as transgender or not - again, as Latin has no word for transgender, it is very difficult to tell whether any mentions are of cisgender people wearing the other sex's clothes, or of transgender people attempting to express their identities.


Androgyny

While ideas about transgender identities are not at all clear in the sources we have, androgyny is a recognised... Almost phenomenon.
The Romans had no idea of a third gender, as many other cultures did and many still now do. However, they recognised intersex people - possessing of both set of genitalia, or of a distorted or mixed genitalia - as being similar to God(dess) Aphrodite, who could change their sex at will. It is unclear whether intersex people were considered blessed or cursed, however their link to the Gods was clear and they were thought to possess truth-seeking powers.
Agender people - who identify as neither male nor female, be it by their ambiguous genitalia or personal identity - had to describe themselves as male or female on their legal documents, but did not necessarily have to identify openly as such.

--------------------
user posted image

Unfortunately, due to an inbox overflow, any PMs sent to this account will not get through to me.
However, you can contact me by messaging any of my sub-accounts.
Apologies!
PM
^
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Clans of Vesuvius Lies in the Low emPOWERED Cursed